We've been making steady progress on the game, with a new build released to our website last week (here's a link to the direct download: http://rainbowgoats.com/builds/Sweet%20Ride%20v1.5.3.zip).
In general, we've definitely anchored down the majority of the mechanics, and the focus is now on artwork and level design. We have the week of March 3 targeted for a soft launch of the game, and so we're hoping to have essentially all of our assets in place by that point. Looking forward from that, we are anticipating launching the game on Steam Greenlight at the beginning of April, meaning that we will have some time to polish and improve the game a little bit more after that initial launch.
Be sure to visit the website to see the latest build and screenshots!
In general, we've definitely anchored down the majority of the mechanics, and the focus is now on artwork and level design. We have the week of March 3 targeted for a soft launch of the game, and so we're hoping to have essentially all of our assets in place by that point. Looking forward from that, we are anticipating launching the game on Steam Greenlight at the beginning of April, meaning that we will have some time to polish and improve the game a little bit more after that initial launch.
Be sure to visit the website to see the latest build and screenshots!